Online Games News arrow EVE Online 17 November 2024  
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EVE Online: Walking on stations will be a reality E-mail
Monday, 20 November 2006
The biggest news coming from this year Eve Online Fanfest is that CCP is working on full 3D character models to finally give its players the opportunity to walk on the metallic floor of a space station!
The CCP team member T0rfi Frans has been so kind to give some more detailed explanations about what is planned in the medium and in the long term.
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EVE Online: combat group organization E-mail
Wednesday, 08 November 2006
As we wrote yesterday on our article about the status of EVE Kali: Revelations  and Mephisto's blog entry, the next EVE Online free content patch will also contain a system which will allow to organize combat groups in squadrons, wings and fleets and keeping formations.
TomB new dev blog gives us a better explanation of this neat new feature.
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EVE Online: Kali Revelations status E-mail
Tuesday, 07 November 2006
Mephysto, a member of the EVE Online Developers Team, on his newest blog entry gives some insight on the testing status of the next big content patch, Revelations.
Revelations is the first part of a bigger update called Kali  and will include an excellent contract system, combat group organization in squadrons, wings and fleets, and the new salvaging module to extract special loot from your victims.
So let's read together Mephisto's article.
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DISCUSS: EVE Online Development cycle E-mail
Monday, 30 October 2006
I have a strange love/hate relationship with EVE Online . The game concept amazes me, but to be honest the time spent in game is not always fun as much as the game is fascinating.
The way the economy works is - for me - the main reason to play. Not really because I like to spend hours playing the market, but because the simple fact that such a thing "is there" makes me want more EVE.
Usually.

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EVE Online Hardware Upgrades E-mail
Monday, 30 October 2006
On the 1st of November the EVE Online Traquillity cluster will receive more computing power and fast disk space. Maybe the CCP goal to have their cluster enter the world top 500 supercomputers chart is still ongoing?
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EVE Online: Kali in testing phase E-mail
Monday, 23 October 2006
On his newest Dev Blog, Mephysto explains that the free content expansion named Kali is now finally feature complete and in the Quality Assurance Team hands. Kali is expected to be released by the end of this year.
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EVE Online system stability E-mail
Monday, 16 October 2006
Oveur let the world know with his latest Dev Blog entry that the Tranquillity cluster is going to receive a new hardware upgrade. This upgrade will be accompanied by a number of software hotfixes that are very often transparently introduced in the EVE Online server side software.
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EVE Online: Dev blog about invention and monsters E-mail
Monday, 09 October 2006
Some kind guy at CCP decided to dedicate some time to explain us better what the new invention system is about. From this blog we apprehend that it is basically a complete overhaul of the old EVE idea of reverse engineering.
The new feature seems to be going to add a lot more variety to the current game crafting system.
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EVE Online Economics E-mail
Monday, 25 September 2006
Redundancy wrote the second part of his economics blog, this time going further in the details of the EVE-Online Universe Gross National Profit. Check it out!
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EVE Online: about the recent cluster problems E-mail
Monday, 18 September 2006
With a new Dev Blog titled "you always pass failure on the way to success" Oveur update his playerbase about the status of the Tranquillity cluster. There has been some problems but a big part of the issues have been solved while the others will be very soon.
But let's read Oveur's blog now.
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